Java
Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
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Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 950 games, with easy game additions through small plugins. Also shows file previews and converts them to different formats.
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Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
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Dicodess is a software framework for developing distributed cooperative decision support systems. It helps build DSS for mission-critical decision-making situations happening in dynamic, rapidly changing and often unpredictable distributed environments.
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The goal of this project is to develop open-source libraries for interval arithmetic and interval constraints in a wide variety of languages and for a wide variety of platforms. Demos and documentation will also be developed.
provided.
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The ACMDoc (Advanced Content Management Document) Project provides a basic XML document structure aimed at content management used in games and other software. Its main target is to provide a set of Eclipse-PlugIns and SDKs for various languages.
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Mudawin is a splendid desktop application written in Java, it provides an editor WYSIWYG, and support several api including metaweblog, blogger, movabletype and SBE.Mudawin has a user interface intuitive and elegant making of the blogging a true pleasure.
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JSource is a small Java IDE written in Java using entirely Swing components. It has a light but powerful editor that allows creating, editing, compiling, and running Java files. It also supports syntax highlighting for other programming languages.
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A completely new peer-to-peer system that is totally distributed like Gnutella but should theoretically be far more scalable. Also is based on a simple binary/UTF-8 protocol for excellent international support and ease of implementation.
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ECharts is a state machine-based programming language for event-driven systems derived from the standardized UML Statecharts language. ECharts has a proven track-record in a large-scale commercial deployment. Take a look at what ECharts has to offer!
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